Sector Map Editor
Your Campaign Has a Map Now
Upload any image as your sector map — hand-drawn, AI-generated, or a screenshot from a book. Crusade Atlas turns it into an interactive campaign board.
Draw territories as polygons directly on the map. Assign them to factions, name them, and track who controls what. The map updates in real time as battles are logged.
- — Upload any PNG/JPG as your sector
- — Draw polygon territories with click-to-place vertices
- — Assign territories to factions with color coding
- — Track conquests battle-by-battle
- — Shared live view for all campaign players
SECTOR MAP EDITOR
Sector map editor with territories
Order of Battle
Full Roster Management, Built for Crusade
Track every unit in your army from its first battle to its last. Record XP, apply Honors and Crusade Blessings, add Battle Scars, and watch ranks advance.
You supply the base stats (keeping everything IP-safe) and Crusade Atlas handles the progression math, modifiers, and card generation on top.
- — Create armies and add unlimited units
- — Track XP, rank, Honors, and Scars per unit
- — Crusade Points and army-level stats
- — Supports any faction — you define the stats
- — IP-safe: no copyrighted stats hardcoded
ORDER OF BATTLE
Order of Battle roster view
Battle Log
Every Battle, Recorded and Mapped
Log battles and tie them to specific territories on your campaign map. Record which factions participated, who won, and which units were casualties.
The battle log becomes your campaign history — a narrative record of every conquest, last stand, and pyrrhic victory.
- — Log multi-faction battles (not just 1v1)
- — Pin battles to map territories
- — Record unit casualties and outcomes per faction
- — Full battle history per campaign
- — Feeds back into unit XP and progression
BATTLE LOG
Battle log interface
Table-Ready Unit Cards
Cards That Reflect the Full Crusade
Export unit cards that combine your base stats with every layer of Crusade progression — XP ranks, Honors, Scars, and any territorial modifiers active in the current zone.
Hand these to your opponent or prop your phone up — the cards are formatted for table use.
- — Base stats + progression + territory modifiers combined
- — Mobile-optimized layout for table-side use
- — Exports per-unit or per-army
- — Always reflects the current campaign state
TABLE-READY UNIT CARDS
Table-ready unit card export
Territory Modifiers
The Battlefield Changes Everything
Campaign organizers can define custom modifiers tied to specific territories. Fighting in a forge world? Units gain a bonus. Corrupted death world? Everyone takes a debuff.
Modifiers stack on top of unit progression and automatically apply when generating unit cards for battles in those zones.
- — Create custom buffs and debuffs per territory
- — Organizer-controlled — not editable by players
- — Automatically applied to unit cards in that zone
- — Supports any stat modifier your campaign needs
TERRITORY MODIFIERS
Territory modifier configuration
AI Map Generation
Generate Your Sector, or Bring Your Own
Need a map but don't have one? Use the built-in AI generation to create sector maps, planetary globes, and heightmaps from a text prompt.
Pro users get 10 AI credits per month included. Or bring your own Gemini API key for unlimited generation at cost.
- — Sector maps, globes, and heightmaps
- — Text-prompt driven generation
- — BYOK support (bring your own Gemini key)
- — 10 AI credits/month on Pro
- — Or upload any custom image — no generation needed
AI MAP GENERATION
AI sector map generation
Ready to Take the Sector?
Start free — 3 campaigns, no credit card.
Start Your Campaign